Updated to UNITY 6.2


Okay - so, at first I couldn’t get any builds to work. I kept getting these build errors I didn’t exactly understand…

I did my best to discern a trail of breadcrumbs; looking at all the other errors - something with PlayMaker went wrong (I think that it was an outdated version of PlayMaker, coming from 2021 to 6).

And then figuring out what else was still outdated or just broken, so I deleted a lot of stuff I’d been intending to, and stuff I’d tried and didn’t work previously anyway.

And finally, just now, IT WORKED!!

However, I still have some things to iron out and optimize the hell out of it because the build size is 3 GB!

At least I’m on the right track.

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